Revenue
- MRR (Monthly Recurring Revenue): The predictable revenue generated every month from active subscriptions
- ARR (Annual Recurring Revenue): The total recurring revenue expected in a year based on the MRR
- MRR Growth Rate: The percentage increase or decrease in MRR over a specific period
- Total Revenue: The sum of all revenue generated from subscriptions, one-time payments, and other services
- Fees: The amount charged for additional services or transaction costs outside of the core subscription
- Net Revenue: Total revenue after deducting any applicable fees or refunds
- Other Revenue: Revenue from sources outside the core subscriptions or typical revenue streams
- Invoiced Revenue: The total amount billed to customers via invoices, whether paid or unpaid
Subscriptions
- Active Subscriptions: The number of currently active and ongoing customer subscriptions
- New Subscriptions: The number of new subscriptions started within a specific time period
- Upgrades: Subscriptions that have been moved to a higher plan or tier with more features
- Downgrades: Subscriptions that have been moved to a lower plan or tier with fewer features
- Failed Charges: The number of payment attempts that failed or were declined
- Refunds: The total amount of money returned to customers for any reason
License
- Active Licenses: The number of currently active licenses for usage-based billing
- ARPL (Average Revenue per License): The average revenue generated per active license
Credits
- Amounts Created: The total monetary value generated by customers that hasn’t been consumed yet
- Amounts Consumed: The monetary value customers have consumed through usage
- Units Created: The total units or credits available for customer usage
- Units Consumed: The number of units or credits customers have used
Customers
- Active Customers: The total number of customers with at least one active subscription
- New Customers: The number of customers acquired during a specific period
- ARPU (Average Revenue per User): The average revenue generated per customer
- Total Revenue Per User: The cumulative revenue generated from each customer
- LTV (Customer Lifetime Value): The predicted total revenue generated by a customer during their entire relationship with the business
- Reactivations: The number of previously churned customers who resumed their subscriptions
Connected Accounts (Stripe)
Stripe’s connected accounts allow individuals or businesses to accept payments using the platform’s payment infrastructure.- Total Revenue: The total income from all sources including subscriptions, one-time sales, and other services through stripe
- Application Fees: The connected fees charged to customers for receiving payments via Stripe
Trials
- New Trials: The number of customers starting a trial of the product within a specific period
- Active Trials: The number of ongoing trials that have not yet converted or expired
- Converted Trials: The number of trial users that have transitioned to paying customers
Churn
- User Churn: The percentage of customers who cancel their subscriptions within a given period
- Revenue Churn: The percentage of revenue lost from downgrades or customer cancellations
- Net Revenue Churn: The revenue churn offset by any upgrades or expansion from remaining customers
- Churned Customers: The number of customers who have cancelled their subscriptions in a given period

